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Laceration (Skill) Icon   Laceration

Mastery:

Soldier

Tier:

7

Skill Type:

Modifier

Max. Level:

12

Cooldown:

none

Associated Skills:

Blade Arc (Skill) Icon


Expert technique causes Blade Arc to strike more enemies and to tear them open, causing bleeding.

NotesEdit

Skill ProgressionEdit

Level Stats
1/12 5 Energy Cost
100 Degree Attack Arc
6 Target Maximum
75 Internal Trauma over 3 Seconds
+5% Crit Damage
+10% Bleeding Damage
2/12 5 Energy Cost
100 Degree Attack Arc
6 Target Maximum
84 Internal Trauma over 3 Seconds
+10% Crit Damage
+15% Bleeding Damage
3/12 6 Energy Cost
100 Degree Attack Arc
6 Target Maximum
99 Internal Trauma over 3 Seconds
+14% Crit Damage
+20% Bleeding Damage
4/12 6 Energy Cost
100 Degree Attack Arc
7 Target Maximum
114 Internal Trauma over 3 Seconds
+18% Crit Damage
+25% Bleeding Damage
5/12 7 Energy Cost
100 Degree Attack Arc
7 Target Maximum
132 Internal Trauma over 3 Seconds
+21% Crit Damage
+30% Bleeding Damage
6/12 8 Energy Cost
100 Degree Attack Arc
7 Target Maximum
147 Internal Trauma over 3 Seconds
+24% Crit Damage
+35% Bleeding Damage
7/12 8 Energy Cost
100 Degree Attack Arc
7 Target Maximum
162 Internal Trauma over 3 Seconds
+27% Crit Damage
+40% Bleeding Damage
8/12 9 Energy Cost
100 Degree Attack Arc
7 Target Maximum
183 Internal Trauma over 3 Seconds
+30% Crit Damage
+45% Bleeding Damage
9/12 9 Energy Cost
100 Degree Attack Arc
7 Target Maximum
195 Internal Trauma over 3 Seconds
+34% Crit Damage
+50% Bleeding Damage
10/12 10 Energy Cost
100 Degree Attack Arc
7 Target Maximum
219 Internal Trauma over 3 Seconds
+37% Crit Damage
+55% Bleeding Damage
11/12 11 Energy Cost
100 Degree Attack Arc
7 Target Maximum
234 Internal Trauma over 3 Seconds
+40% Crit Damage
+60% Bleeding Damage
12/12 11 Energy Cost
100 Degree Attack Arc
8 Target Maximum
270 Internal Trauma over 3 Seconds
+45% Crit Damage
+65% Bleeding Damage
Ultimate Levels
13/12 12 Energy Cost
100 Degree Attack Arc
8 Target Maximum
279 Internal Trauma over 3 Seconds
+46% Crit Damage
+70% Bleeding Damage
14/12 12 Energy Cost
100 Degree Attack Arc
8 Target Maximum
303 Internal Trauma over 3 Seconds
+48% Crit Damage
+75% Bleeding Damage
15/12 13 Energy Cost
100 Degree Attack Arc
8 Target Maximum
324 Internal Trauma over 3 Seconds
+49% Crit Damage
+80% Bleeding Damage
16/12 14 Energy Cost
100 Degree Attack Arc
8 Target Maximum
348 Internal Trauma over 3 Seconds
+50% Crit Damage
+85% Bleeding Damage
17/12 14 Energy Cost
100 Degree Attack Arc
8 Target Maximum
369 Internal Trauma over 3 Seconds
+51% Crit Damage
+90% Bleeding Damage
18/12 15 Energy Cost
100 Degree Attack Arc
8 Target Maximum
390 Internal Trauma over 3 Seconds
+53% Crit Damage
+95% Bleeding Damage
19/12 15 Energy Cost
100 Degree Attack Arc
8 Target Maximum
414 Internal Trauma over 3 Seconds
+54% Crit Damage
+100% Bleeding Damage
20/12 16 Energy Cost
100 Degree Attack Arc
8 Target Maximum
444 Internal Trauma over 3 Seconds
+55% Crit Damage
+105% Bleeding Damage
21/12 17 Energy Cost
100 Degree Attack Arc
8 Target Maximum
465 Internal Trauma over 3 Seconds
+57% Crit Damage
+110% Bleeding Damage
22/12 17 Energy Cost
100 Degree Attack Arc
9 Target Maximum
495 Internal Trauma over 3 Seconds
+60% Crit Damage
+125% Bleeding Damage



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